![]() Replace 2014 with the specific 3ds Max version that you have. "C:\Program Files\Chaos Group\V-Ray\RT for 3ds Max 2014 for 圆4\bin\plugins") OR add the path to them to the VRAY30_RT_FOR_3DSMAX2014_PLUGINS environment variable so that the plugin can be found and loaded. *) Copy the vray_glmCrowdVRayPlugin.dll plugin for V-Ray 3.0 Standalone to the folder with the rest of the V-Ray plugins (f.e. *) Copy the file vrayplugins\vraygolaemNNNN.dlo for the respective 3ds Max version into the "\plugins\vrayplugins" folder (or whereever the V-Ray plugins for 3ds Max are) *) For 3ds Max 2015 and later, copy the file scripts\vraygolaem.py to \scripts\Python *) For 3ds Max 2013 and later, make sure the character set is set to "Unicode". ![]() *) Adjust paths to the V-Ray SDK and the 3ds Max SDK and the output file name as needed vcproj file in Visual Studio and let it convert if needed
0 Comments
Leave a Reply. |